Game artificial intelligence

Results: 615



#Item
461Fixed points / Game artificial intelligence / Minimax / Problem solving / Discrete mathematics / Pessimism / Game theory / Decision theory / Mathematics

Unit 4 DECISION ANALYSIS Lesson 34 Learning Objective: •

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Source URL: businessmanagementcourses.org

Language: English - Date: 2007-06-08 11:39:49
462Caricature / Computational creativity / Science / Expressive Intelligence Studio / Computer-aided design / Game design / Game theory / Structure / Video game development / Artificial intelligence / Design

Computational Caricatures: Probing the Game Design Process with AI Adam M. Smith and Michael Mateas Expressive Intelligence Studio University of California, Santa Cruz 1165 High Street, Santa Cruz, CA 95064 {amsmith,mich

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Source URL: adamsmith.as

Language: English - Date: 2013-03-17 01:17:47
463Academia / Artificial intelligence / Game theory / Perfect competition / Robert B. Wilson / Jacques Drèze / David Easley / Economics / Fellows of the Econometric Society / Mathematical economics

Principal Publications of Robert B. Wilson Economic Theory Wilson, R., The Theory of Syndicates, Econometrica, 1968, 36:[removed]Ekern, S. and Wilson, R., On the Theory of the Firm in an Economy with Incomplete Markets,

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Source URL: faculty-gsb.stanford.edu

Language: English - Date: 2009-07-08 17:23:08
464Game artificial intelligence / University of California /  Santa Cruz / Jack Baskin School of Engineering / Computational learning theory / IEEE Conference on Computational Intelligence and Games / Ambient intelligence / Human-based computation / Computer science / Computational creativity / Video game development / Artificial intelligence / Expressive Intelligence Studio

Adam M. Smith Postdoctoral Researcher Center for Game Science, Dept. Computer Science & Engineering University of Washington • Box[removed] • Seattle, WA[removed]2624 • [removed] • https://adamsmith

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Source URL: adamsmith.as

Language: English - Date: 2013-12-10 22:11:22
465Internet culture / Computing / Software / Instant messaging / Video game bot / Avatar / ELIZA / Virtual world / Turing test / Virtual reality / Chatterbots / Artificial intelligence

CHATTERBOTS CRASH TEST DUMMIES OF COMMUNICATION by Leena Saarinen [removed]

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Source URL: mlab.taik.fi

Language: English - Date: 2001-09-04 10:05:19
466Game artificial intelligence / Monte Carlo methods / Search algorithms / Simulated annealing / Alpha-beta pruning / Computer Go / Algorithm / Computer chess / Travelling salesman problem / Mathematics / Games / Applied mathematics

Monte Carlo Go Bernd Br¨ ugmann Max-Planck-Institute of Physics F¨ohringer Ring[removed]M¨

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Source URL: www.althofer.de

Language: English - Date: 2009-11-23 10:59:13
467Game artificial intelligence / Video board games / Computer Go / Go / Reinforcement learning / Game theory / Algorithm / Ply / Monte Carlo method / Applied mathematics / Games / Science

Technical Report On the Laziness of Monte-Carlo Game Tree Search in Non-tight Situations September 8, 2008

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Source URL: www.althofer.de

Language: English - Date: 2008-05-05 04:54:24
468Transport / Allied occupation of Germany / Fictional technology / Autobots / Checkpoint / Checkpoints

Programming Your Own Car In order to develop your own artificial intelligence to control your vehicle, we developed an event-based system in the game engine. Throughout a race, the engine will throw out certain events at

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Source URL: files.lfranchi.com

Language: English - Date: 2013-12-11 22:16:07
469Science / British people / Chatterbot / Instant messaging / Turing test / Conversation / Video game bot / Computing Machinery and Intelligence / Artificial intelligence / Alan Turing / Philosophy of artificial intelligence

FILM THEORY AND CHATBOTS 1   Film Theory and Chatbots Robby G. Garner

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Source URL: www.robitron.com

Language: English - Date: 2013-12-14 19:03:28
470A* search algorithm / Combinatorial optimization / Game artificial intelligence / Mathematical optimization / Sven Koenig / Expected value / Science / Mathematics / Artificial intelligence / Search algorithms / Heuristics

To appear in the Proceedings of ECP-01, Toledo (Spain), Sept[removed]Combining Two Fast-Learning Real-Time Search Algorithms Yields Even Faster Learning? David Furcy and Sven Koenig Georgia Institute of Technology

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Source URL: www.uwosh.edu

Language: English - Date: 2001-07-31 12:10:59
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